Back to CogitoLab In development

Earth Challenge — a card adventure through real science.

Six living worlds. Hundreds of knowledge cards. A dozen ways to play. Earth Challenge is CogitoLab's flagship product — built for K–12 learners on iPad and Android, and powered by an engine that adapts to every child.

Animals Earth Weather Space Water Plants

One knowledge model. Years of play.

Real, curated science — structured so it can be explored, not just memorized.

6
Worlds
44
Card packs
184
Learning groups
672
Knowledge cards
12
Game modes
How it works

Knowledge, meaning, and play — kept apart on purpose.

Earth Challenge is built on three clean layers. Separating them is what lets one set of facts become a dozen games — and lets the product keep growing without ever rewriting its foundation.

// Layer 01

Knowledge

Pure facts. A clean map of real science — worlds, packs, groups and cards — with zero game logic baked in. Defined once, trusted forever.

// Layer 02

Meaning

Every group is tagged with what it can become: a sequence, a set of opposites, a category, a tool and its use. This semantic layer is where the intelligence lives.

// Layer 03

Play

Each game mode declares what kind of data it needs. A level is simply one learning group met with one compatible way to play — chosen to fit the child.

The map

Six worlds, 672 things worth knowing.

209

Animal World

Mammals, birds, insects, reptiles and the creatures of the deep.

115

Earth World

Rocks, minerals, landforms and the forces that shape the ground.

107

Weather World

Clouds, storms, seasons and the ever-changing moods of the sky.

105

Space World

Planets, stars, the Sun and our place in the solar system.

81

Water World

The water cycle, oceans, rivers and the life that fills them.

55

Plant World

Seeds, trees, flowers and the quiet science of how green things grow.

Ways to play

Twelve games, hidden inside every card.

The same lion can be matched, sorted, sequenced or traced back to its family. Modes marked MVP ship first.

Memory Match

Flip cards two at a time and remember where each one lives.

MVP

Flashcards

Self-paced recognition, one card at a time.

MVP

Name & Find

“I say it, you find it” — fast recognition under a little pressure.

Sort the Bins

Drag each card into the category where it belongs.

Spot the Odd One

Find the card that doesn't belong with the rest.

MVP

Connect Pairs

Link matching cards across two columns.

Put in Order

Arrange the steps of a process in the right order.

MVP

Fill the Gap

Complete a sequence by finding the missing step.

Knowledge Tree

Trace a card back to the family it belongs to.

MVP

Drill Down

Narrow from world, to pack, to the exact card.

Opposites

Pair each idea with its opposite.

MVP

Tool & Use

Match each tool with what it does.

Still in the lab

Want to know when Earth Challenge launches?

Earth Challenge is still in active development, so there's nothing to download just yet. Reach out and we'll keep you posted — and we're always glad to talk to educators and partners.

contact@cogitolab.co